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Large sims 3 world custom distant terrain
Large sims 3 world custom distant terrain




large sims 3 world custom distant terrain large sims 3 world custom distant terrain

Still, the bridge was not CC it was just something that came with CAW. I thought this point might be relevant, because a bridge I had placed across a river was also missing. I remember reading somewhere that DT objects are actually two files, as are bridges. In other words, it's not getting packaged into the. The only thing I can think of is that the location of the DT file (in the CAW packages folder) is somehow not allowing the actual game to access it. I have the most current version of CAW, as far as I know. I'm using it on a basic large flat map, max height 200. I downloaded the Riverview DT and made sure my framework was in place for CAW - it worked just fine and showed up immediately.

large sims 3 world custom distant terrain

The world runs very smoothly REQUIREMENTS All expansion packs up to and including ITF, and the CC listed below. This may sound like too much, but many of the commercial lots are tiny underground stations or decorations. I've looked everywhere for other people having this problem, but it seems like the only related issues others are having are getting the object to show up in the metadata list inside CAW. There are 102 lots 25 residential, 58 commercial and 19 empty. Beautiful flat island world with rabbit holes and some spawners. To view the world, pictures are available at My Sims3 Blog The download for this world (link above) is now at The Sims 3 Exchange. Just to be sure, I exported the world and loaded up a game with it, and it wasn't there either. Yume No Shima was originally hosted at Custom Sims 3. I spent several hours fiddling around with positioning/blending the Riverview Distant Terrain object in my new world, only to find that it was completely missing when I went to Edit In Game.






Large sims 3 world custom distant terrain